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UVG 2E: Ultraviolet Grasslands & the Black City RPG (HC) (Pre-Order)

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UVG 2E: Ultraviolet Grasslands & the Black City RPG (HC) (Pre-Order)

"Fair hero, the end, the end alone awaits all travelers and at the end...was the journey all in vain? All journeys end in vanity. In vanity." - Mused the Grand Observer at the end of time. 

Welcome to The Ultraviolet Grasslands, the roleplaying game of heroes on a strange trip through mythic steppes in search of lost time, broken space, and deep riffs. Half setting, half adventure, and half epic trip; inspired by psychedelic heavy metal, the Dying Earth genre, and classic Oregon Trail games.

The 2nd Edition is a director's cut of the OG UVG

  • More art. Bigger art.
  • Expanded content from 200 pages to 252 pages.
  • Streamlined character rules for smoother gameplay.
  • Expanded caravan options, vehicles, and equipment to equip your party.
  • A brand-new bestiary section with a menagerie of friends and foes
  • Revamped spells for a simpler, weirder game.
  • A table of 50 adorable pets.
  • Revamped character and caravan sheets.
  • An expanded map featuring the whole Circle Sea region.
  • A revised oldtech referee screen.

Like the OG UVG, it covers

  • 32 ready-to-run destinations.
  • Scores of strange discoveries to season your world.
  • A few mini-adventures and the generative Near Moon dungeon.
  • Hundreds of color illustrations.
  • Weird factions, from sentient mind-controlling cats to many-bodied porcelain princes, and dozens of backgrounds for characters.
  • System-light and easily ported to the game system of your choice.
  • Equipment for the ultraviolet wastes.
  • Long-distance travel rules (now a little simpler!).
  • Caravan rules and unusual trade goods.
  • Spells, biomagical corruption, portal gates, and a ton of strange items.
  • History, climate, and discovery generators.

Published by Exalted Funeral in collaboration with WTF Studios.

"Fair hero, the end, the end alone awaits all travelers and at the end...was the journey all in vain? All journeys end in vanity. In vanity." - Mused the Grand Observer at the end of time. 

Welcome to The Ultraviolet Grasslands, the roleplaying game of heroes on a strange trip through mythic steppes in search of lost time, broken space, and deep riffs. Half setting, half adventure, and half epic trip; inspired by psychedelic heavy metal, the Dying Earth genre, and classic Oregon Trail games.

The 2nd Edition is a director's cut of the OG UVG

  • More art. Bigger art.
  • Expanded content from 200 pages to 252 pages.
  • Streamlined character rules for smoother gameplay.
  • Expanded caravan options, vehicles, and equipment to equip your party.
  • A brand-new bestiary section with a menagerie of friends and foes
  • Revamped spells for a simpler, weirder game.
  • A table of 50 adorable pets.
  • Revamped character and caravan sheets.
  • An expanded map featuring the whole Circle Sea region.
  • A revised oldtech referee screen.

Like the OG UVG, it covers

  • 32 ready-to-run destinations.
  • Scores of strange discoveries to season your world.
  • A few mini-adventures and the generative Near Moon dungeon.
  • Hundreds of color illustrations.
  • Weird factions, from sentient mind-controlling cats to many-bodied porcelain princes, and dozens of backgrounds for characters.
  • System-light and easily ported to the game system of your choice.
  • Equipment for the ultraviolet wastes.
  • Long-distance travel rules (now a little simpler!).
  • Caravan rules and unusual trade goods.
  • Spells, biomagical corruption, portal gates, and a ton of strange items.
  • History, climate, and discovery generators.

Published by Exalted Funeral in collaboration with WTF Studios.

$38.52
UVG 2E: Ultraviolet Grasslands & the Black City RPG (HC) (Pre-Order)
$38.52

Description

"Fair hero, the end, the end alone awaits all travelers and at the end...was the journey all in vain? All journeys end in vanity. In vanity." - Mused the Grand Observer at the end of time. 

Welcome to The Ultraviolet Grasslands, the roleplaying game of heroes on a strange trip through mythic steppes in search of lost time, broken space, and deep riffs. Half setting, half adventure, and half epic trip; inspired by psychedelic heavy metal, the Dying Earth genre, and classic Oregon Trail games.

The 2nd Edition is a director's cut of the OG UVG

  • More art. Bigger art.
  • Expanded content from 200 pages to 252 pages.
  • Streamlined character rules for smoother gameplay.
  • Expanded caravan options, vehicles, and equipment to equip your party.
  • A brand-new bestiary section with a menagerie of friends and foes
  • Revamped spells for a simpler, weirder game.
  • A table of 50 adorable pets.
  • Revamped character and caravan sheets.
  • An expanded map featuring the whole Circle Sea region.
  • A revised oldtech referee screen.

Like the OG UVG, it covers

  • 32 ready-to-run destinations.
  • Scores of strange discoveries to season your world.
  • A few mini-adventures and the generative Near Moon dungeon.
  • Hundreds of color illustrations.
  • Weird factions, from sentient mind-controlling cats to many-bodied porcelain princes, and dozens of backgrounds for characters.
  • System-light and easily ported to the game system of your choice.
  • Equipment for the ultraviolet wastes.
  • Long-distance travel rules (now a little simpler!).
  • Caravan rules and unusual trade goods.
  • Spells, biomagical corruption, portal gates, and a ton of strange items.
  • History, climate, and discovery generators.

Published by Exalted Funeral in collaboration with WTF Studios.